hi, I’m working on a project where text is output in 3d renderer rotating around various axis and moving across. Below is the simplified version. It uses rectangular mask through clip(), but i can’t find a way to make it circular as if i look at the screen through a hole.
Anyone came across something like that before?
Thanks in advance!
void setup() {
size(300, 300, P3D);
fill(300, 300, 0);
textAlign(LEFT, CENTER);
background(0);
}
float x = 12;
float y = 45;
void draw() {
background(0);
textSize(56);
fill(0, 102, 153, 500);
pushMatrix();
rotateY(radians(30));
clip(10,10,200,100);
text("word", x, y);
x += 1;
popMatrix();
clip(0, 0, width, height);
}