I’m trying to make an interface that crossfades between audio files depending on mouse position. The thing is, the sound is sounding terrible - like it’s being time stretched or something. Any ideas why this might be?
I tried a simple sketch that loads the same files and it seems to be playing back normally. I realize that the sounds are pretty dodgy to begin with - field recordings made with phones - but they shouldn’t sound as bad as they do.
I adapted the code from a Processing sketch, which works well, but I only realized that the minim library won’t run on the web after I’d finished. Is it even possible to run 30 audio files simultaneously from a browser??? Or should I just accept that this is a bad idea and link to the Processing app instead?
Thanks, I’ll take a look at this. The reason for having them all playing at the same time is that I figured they wouldn’t load quickly enough as the mouse rolls over each vector. Also, they need to be synchronized, so I don’t think pausing or stopping them if they’re not active will work.