I don’t get it, really don’t. I have a sketch which draws two spheres using code from the examples. The outer sphere is drawn just barely bigger than the inner sphere. The inner sphere uses an alpha image that is transparent. On the desktop, because the inner image is transparent, I can see through to the outer sphere when zoomed inside. It works great on the desktop. I did everything necessary to get the code working with android studio and compiled, loaded without any errors. On android, when the code loads, I can see the outer sphere for a quick second and then it goes black. Basically, it only lets me see one sphere and the image I project onto it.
I don’t understand where the problem is. I believe at one point I might have had it working on android but I cant remember. Any clues?