It is a game where you avoid the incoming enemies.
Uncaught TypeError: Cannot read property ‘x’ of undefined (sketch: line 62)
whenever the enemy hits the player
//loop through all enemies
for(var i = 0; i < enemies.length; i++)
{
enemies[i].display();
if(dist(player.x, player.y, enemies[i].x, enemies[i].y) < 20)
{
enemies.splice(i, 1);
lives = lives - 1;
}
if(enemies[i].x > width)
{
enemies.splice(i, 1);
score++;
}
}
function Player()
{
this.x = width/2;
this.y = height - 100;
this.direction = "stopped";
this.display = function()
{
// make it wrap
if(this.y > height)
{
this.y = 0;
}
if(this.y < 0)
{
this.y = height;
}
// direction
if(this.direction === "up")
{
this.y = this.y - 3
}
if(this.direction === "down")
{
this.y = this.y + 3
}
// what player looks like
fill(0, 255, 0);
rect(this.x, this.y, 20, 20);
}
}
function Enemy()
{
this.x = 0;
this.y = random(0, 300);
this.speed = random(1, 5);
this.display = function()
{
this.x = this.x + this.speed
fill(255, 0, 0);
ellipse(this.x, this.y, 20, 20);
}
}