Hello everyone, in my sketch I am using WEBGL and ScreenPosition js to create a new cube whenever the mouse X , mouseY
co-ordinates are inside the cube. I am currently trying to make the cube explode when the above condition is met. I went through the particles.js demo from coding train to understand it better. However I am not sure what is the way to solve this. Currently from the sketch , I can create a smaller cube from particle.js
( just for my visualization) which follows the main bigger cube.
This is different to what I want to achieve that is to , make the cube explode and the particles should be created out of the reference cube . (Basically the bigger box distinegrating to smaller pieces / chunks) . Any hints /suggestions as how to tackle this would be highly appreciated .
Trial sketch is here : p5.js Web Editor
Best T