Hi i’m trying to make a kind of “world” navigation where i have points distributed on a sphere that can be rotated, i’m having trouble to find the way to click on an specific point on the sphere surface, so far i’ve managed to distribute different points over the sphere but i can’t make them clickable. Thank you for your help.
Pretty clever work around! Thank you, it was what i was looking for, i thought on doing it with color but didn’t went too far. I will try to implement it! Thanks
Off screen buffer would be PGraphics pg;
must be the same size as your sketch; advantage of using an offscreen buffer is that here you can have different unique colors. In the real screen you can use the same color for the markers and also use lights(); which makes the scene look better in 3D.