Changing strokeWeight when mousePressed

I am brand new to Processing and was trying to create a free hand drawing program. I already made the colors and when you press them it changes the color and you can draw with the selected color. The problem I am coming across is I want the user to be able to change the strokeWeight. I used the same process I did while changing the color but there is no difference.

Here is my code:

int strokeWeight = (1);
color drawcolor = color(0, 0, 0);
void setup() {
size(1000, 500);
background(255,255,255);
}

void draw() {
stroke(0,0,0);
// thickness
textSize(20);
text(“Choose Thickness”, 10, 435);
fill(0,0,0);
circle(20,450,5);
fill(0,0,0);
circle(40,452,10);
fill(0,0,0);
circle(70,456,20);
fill(0,0,0);
circle(110,460,30);
fill(0,0,0);
circle(160,465,40);
fill(0,0,0);
circle(220,469,50);
//draw
fill(255,0,0);
circle(50,50,50);
fill(255,128,0);
circle(150,50,50);
fill(255,255,0);
circle(250,50,50);
fill(0,255,0);
circle(350,50,50);
fill(0,64,128);
circle(450,50,50);
fill(128,0,255);
circle(550,50,50);
fill(255,23,139);
circle(650,50,50);
fill(0,0,0);
circle(750,50,50);
fill(128,64,0);
circle(850,50,50);
fill(255,255,255);
circle(950,50,50);
fill(drawcolor);
stroke(drawcolor);
if (mousePressed == true && mouseY > 100)
circle(mouseX, mouseY, strokeWeight);
}

void mouseClicked() {

// commands for draw
if (mouseX >= 50 && mouseX <= 100 && mouseY >= 50 && mouseY <= 100)
drawcolor = color(255,0,0);
if (mouseX >= 150 && mouseX <= 200 && mouseY >= 50 && mouseY <= 200)
drawcolor = color(255,128,0);
if (mouseX >= 250 && mouseX <= 300 && mouseY >= 50 && mouseY <= 300)
drawcolor = color(255,255,0);
if (mouseX >= 350 && mouseX <= 400 && mouseY >= 50 && mouseY <= 400)
drawcolor = color(0,255,0);
if (mouseX >= 450 && mouseX <= 500 && mouseY >= 50 && mouseY <= 500)
drawcolor = color(0,64,128);
if (mouseX >= 550 && mouseX <= 600 && mouseY >= 50 && mouseY <= 600)
drawcolor = color(128,0,255);
if (mouseX >= 650 && mouseX <= 700 && mouseY >= 50 && mouseY <= 700)
drawcolor = color(255,23,139);
if (mouseX >= 750 && mouseX <= 800 && mouseY >= 50 && mouseY <= 800)
drawcolor = color(0,0,0);
if (mouseX >= 850 && mouseX <= 900 && mouseY >= 50 && mouseY <= 900)
drawcolor = color(128,64,0);
if (mouseX >= 950 && mouseX <= 1000 && mouseY >= 50 && mouseY <= 1000)
drawcolor = color(255,255,255);
//commands for thickness
if (mouseX >=20 && mouseX <= 25 && mouseY >= 450 && mouseY <=25)
strokeWeight(5);
if (mouseX >=40 && mouseX <= 50 && mouseY >= 452 && mouseY <=50)
strokeWeight(10);
if (mouseX >=70 && mouseX <= 90 && mouseY >= 456 && mouseY <=90)
strokeWeight(20);
if (mouseX >=110 && mouseX <= 140 && mouseY >= 460 && mouseY <=140)
strokeWeight(30);
if (mouseX >=160 && mouseX <= 200 && mouseY >= 465 && mouseY <=200)
strokeWeight(40);
if (mouseX >=220 && mouseX <= 270 && mouseY >= 469 && mouseY <=270)
strokeWeight(50);
}

This thread is a duplicate