ChengkaiXu
Creative Technologist working across creative coding, technical art, immersive media, and interactive experiences. My practice spans Processing, Unity, Blender, VR/XR, real-time graphics, installations, and experimental interfaces.
I enjoy building tools and exploring new ways of connecting code, visuals, and physical/digital spaces. Currently also developing Processing2Hologram, a Processing 4 library for Looking Glass holographic displays.