# Windows UI scaling not respected

**URL:** <https://discourse.processing.org/t/windows-ui-scaling-not-respected/45905>\
**Category:** Processing\
**Created:** [March 4, 2025, 8:34pm UTC](https://discourse.processing.org/t/windows-ui-scaling-not-respected/45905 "2025-03-04T20:34:04Z")\
**Posts on this page:** 1\
**Showing post:** 7

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**Author:** ![glv](https://yyz2.discourse-cdn.com/flex036/user_avatar/discourse.processing.org/glv/32/18785_2.png) [@glv](https://discourse.processing.org/u/glv)\
**Post date:** [October 23, 2025, 3:00pm UTC](https://discourse.processing.org/t/windows-ui-scaling-not-respected/45905/7 "2025-10-23T15:00:19Z")

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Hello folks!

This may be useful for testing with different renderers:

[Launcher for Multi-Renderer PApplets](https://discourse.processing.org/t/launcher-for-multi-renderer-papplets/46764)

The above is testing renderers that are launched in a new _PApplet_!

You should also test behavior in a simple sketch with only _setup()_, _size()_ and _draw()_.

References on renderers:

- [size() / Reference / Processing.org](https://processing.org/reference/size_.html)
- [Environment / Processing.org](https://processing.org/environment/#renderers) \< See section on renderers
- [Render Techniques / Processing.org](https://processing.org/tutorials/rendering)

`:-)`

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_[View the full topic](https://discourse.processing.org/t/windows-ui-scaling-not-respected/45905)._
