# Using nyar4psg library for augmented reality

**URL:** <https://discourse.processing.org/t/using-nyar4psg-library-for-augmented-reality/23992>\
**Category:** Libraries\
**Created:** [March 18, 2019, 12:11pm UTC](https://discourse.processing.org/t/using-nyar4psg-library-for-augmented-reality/23992 "2019-03-18T12:11:54Z")\
**Posts on this page:** 1\
**Showing post:** 11

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**Author:** ![jeremydouglass](https://yyz2.discourse-cdn.com/flex036/user_avatar/discourse.processing.org/jeremydouglass/32/20_2.png) [@jeremydouglass](https://discourse.processing.org/u/jeremydouglass)\
**Post date:** [March 19, 2019, 9:57pm UTC](https://discourse.processing.org/t/using-nyar4psg-library-for-augmented-reality/23992/11 "2019-03-19T21:57:49Z")

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Perhaps consider a pyramid hologram display, if you want a simple / cheap tangible 3D tabletop interface that can display a 3D model.

> [@Code to transform content for Holographic Pyramid with PGraphics](https://discourse.processing.org/t/code-to-transform-content-for-holographic-pyramid-with-pgraphics/6277):
>
> Hello everyone I’ve created a code that can transform a three-dimensional content into holographic video for pyramid. For the purposes of example, a three-dimensional shape taken from the Processing examples was used. The content has been enclosed in a class called videoCreate. The algorithm provides for the adaptation of the video on LCD screens with different sizes in inches. Visual material within the beginDraw() and endDraw() functions can be replaced with any design…

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