That is yours to code, there is no built-in functions for that.
Here is an example. It allows just two mouse click: the first one sets the starting point and the second one the end point. You can play with the step value to see how it affects the result:
int step;
int nbOfStrokes;
int prevY, prevX;
void setup() {
size(800, 600);
step = 1;
nbOfStrokes = 0;
background(20);
fill(255, 25, 25);
noStroke();
}
void draw() {
}
void mousePressed() {
if (nbOfStrokes == 0) {
prevY = mouseY;
prevX = mouseX;
ellipse(mouseX, mouseY, 20, 20);
} else if (nbOfStrokes == 1) {
interpolateStrokes(prevX, prevY, mouseX, mouseY);
}
nbOfStrokes++;
}
void interpolateStrokes(int prevX, int prevY, int newX, int newY) {
PVector dir = new PVector(newX - prevX, newY - prevY);
int maxLength = (int)pow(dir.mag(), 2);
dir.normalize();
dir.mult(step);
PVector pos = new PVector(prevX, prevY);
pos.add(dir);
while ((pos.x - prevX) * (pos.x - prevX) + (pos.y - prevY) * (pos.y - prevY) < maxLength) {
ellipse(pos.x, pos.y, 20, 20);
pos.add(dir);
}
}