Hello @Ernest,
Consider using PGraphics to achieve this:
I am sharing some of the code for one half as an example.
You can complete the rest.
PGraphics pg2;
void setup() {
size(400, 400);
pg2 = createGraphics(400, 400);
noLoop();
}
void draw() {
background(220);
int numCircles = 6;
float radius = 100;
float centerX = width/2;
float centerY = height/2;
pg2.beginDraw();
for (int i = 0; i < numCircles; i++) {
float angle = TWO_PI / numCircles * i - TAU/2;
float x = centerX + cos(angle) * radius;
float y = centerY + sin(angle) * radius;
pg2.strokeWeight(3);
pg2.fill(0, 255, 0);
pg2.ellipse(x, y, 150, 150);
}
pg2.endDraw();
PImage img2 = pg2.get(200, 0, 200, 400);
image(img2, 200, 0 );
}
:)