# Taking Screenshot with OpenGL sketch

**URL:** <https://discourse.processing.org/t/taking-screenshot-with-opengl-sketch/2064>\
**Category:** Processing for Pi\
**Created:** [July 25, 2018, 10:11am UTC](https://discourse.processing.org/t/taking-screenshot-with-opengl-sketch/2064 "2018-07-25T10:11:08Z")\
**Posts on this page:** 1\
**Showing post:** 11

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**Author:** ![monkstone](https://yyz2.discourse-cdn.com/flex036/user_avatar/discourse.processing.org/monkstone/32/64_2.png) [@monkstone](https://discourse.processing.org/u/monkstone)\
**Post date:** [July 27, 2018, 5:21am UTC](https://discourse.processing.org/t/taking-screenshot-with-opengl-sketch/2064/11 "2018-07-27T05:21:32Z")

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OK lets be clear about this, did you follow the links in my posting? Because if you had it should be perfectly clear that raspi2png works see screenshot of processing sketch [Processing window not showing in screenshot](https://discourse.processing.org/t/processing-window-not-showing-in-screenshot/2009/4). Further see TfGuy44 response to ben\_suddenly. Now can you see my point. Both saveFrame and save work as expected, but that is not a screenshot, that ben\_suddenly requested…  
It is interesting to be able create screenshots to demonstrate that sketches run on raspberryPI, I was particularly pleased to find that raspi2png works as I had previously tried scrot got the same results as ben\_suddenly, and therefore resorted to using saveFrame, but it doesn’t tell the story that the screenshot does.

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_[View the full topic](https://discourse.processing.org/t/taking-screenshot-with-opengl-sketch/2064)._
