# Sphere caused an error: A library relies on native code that's not available

**URL:** <https://discourse.processing.org/t/sphere-caused-an-error-a-library-relies-on-native-code-thats-not-available/35007>\
**Category:** Processing\
**Created:** [February 6, 2022, 12:33pm UTC](https://discourse.processing.org/t/sphere-caused-an-error-a-library-relies-on-native-code-thats-not-available/35007 "2022-02-06T12:33:07Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![yalaniv](https://avatars.discourse-cdn.com/v4/letter/y/7993a0/32.png) [@yalaniv](https://discourse.processing.org/u/yalaniv)\
**Post date:** [February 6, 2022, 12:33pm UTC](https://discourse.processing.org/t/sphere-caused-an-error-a-library-relies-on-native-code-thats-not-available/35007/1 "2022-02-06T12:33:07Z")

</div>

I copied a code from the examples:

```auto
size(400, 400, P3D);
noStroke();
lights();
translate(232, 192, 0);
sphere(112);

```

and got an error:

A library relies on native code that’s not available.  
Or only works properly when the sketch is run as a 32-bit application.  
UnsatisfiedLinkError: C:\Users\XXX\AppData\Local\Temp\jogamp\_0000\file\_cache\jln916382138462038031\jln10093228256014136749\natives\windows-amd64\gluegen\_rt.dll: Can’t find dependent libraries

I am using processing 4.0b2

Please advise
