Hey there, You got your mousePressed as a void statement, but it is inside the draw() function. Take it out of the draw(), and it should work:
boolean moving = true;
int circleX = 0;
int circleY = 100;
void setup() {
size(200, 200);
}
void draw() {
background(100);
stroke(255);
fill(0);
ellipse(circleX, circleY, 50, 50);
if (moving) {
circleX = circleX+1;
}
}
void mousePressed() {
moving = !moving;
}