@neilcsmith I was testing passing the texture each frame, not just at the beginning.
Anyway the solution is indeed weird, it works normally in WebGL. Can be different OS / GPU can have different approach if in your case it works?
@neilcsmith I was testing passing the texture each frame, not just at the beginning.
Anyway the solution is indeed weird, it works normally in WebGL. Can be different OS / GPU can have different approach if in your case it works?