Here’s my mousePressed() function. I’ve the usual setup() and draw() functions and frameRate(0.5) in setup().
void mousePressed() {
if (mouseButton == RIGHT) {
save("test.PNG");
}
}
Here’s my mousePressed() function. I’ve the usual setup() and draw() functions and frameRate(0.5) in setup().
void mousePressed() {
if (mouseButton == RIGHT) {
save("test.PNG");
}
}