# Rotate vectors in 3D

**URL:** <https://discourse.processing.org/t/rotate-vectors-in-3d/18660>\
**Category:** Coding Questions\
**Created:** [March 14, 2020, 6:08pm UTC](https://discourse.processing.org/t/rotate-vectors-in-3d/18660 "2020-03-14T18:08:42Z")\
**Posts on this page:** 1\
**Showing post:** 7

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**Author:** ![glv](https://yyz2.discourse-cdn.com/flex036/user_avatar/discourse.processing.org/glv/32/18785_2.png) [@glv](https://discourse.processing.org/u/glv)\
**Post date:** [May 6, 2020, 1:11am UTC](https://discourse.processing.org/t/rotate-vectors-in-3d/18660/7 "2020-05-06T01:11:59Z")

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Hello,

Some additional resources:

> **[3D Rotations in Processing (Vectors, Matrices, Quaternions)](https://medium.com/@behreajj/3d-rotations-in-processing-vectors-matrices-quaternions-10e2fed5f0a3)**
>
> This tutorial introduces how to rotate objects in 3D beyond Euler angles; to do this, it looks at the basics of matrices and quaternions…

  

> **[3D Transformations in Processing](https://medium.com/@behreajj/3d-transformations-in-processing-de11acdd1fbc)**
>
> This tutorial explores how translation, rotation and scale — taken together under the umbrella term affine transformations — work in…

  

> **[Cameras in Processing (2D and 3D)](https://medium.com/@behreajj/cameras-in-processing-2d-and-3d-dc45fd03662c)**
>
> This tutorial introduces moving virtual cameras for 2D and 3D Processing sketches. First it looks at strategies for wrapping screen…

  

> **[Comparing Pixels, Vectors & Colors In Processing](https://medium.com/@behreajj/comparing-pixels-vectors-colors-in-processing-7fad26aa126c)**
>
> The Pixel Array

[https://www.euclideanspace.com/maths/algebra/realNormedAlgebra/quaternions/](https://www.euclideanspace.com/maths/algebra/realNormedAlgebra/quaternions/)

`:)`

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