# Remnants on movement and picture off-screening

**URL:** <https://discourse.processing.org/t/remnants-on-movement-and-picture-off-screening/10435>\
**Category:** Coding Questions\
**Created:** [April 18, 2019, 8:32pm UTC](https://discourse.processing.org/t/remnants-on-movement-and-picture-off-screening/10435 "2019-04-18T20:32:32Z")\
**Posts on this page:** 1\
**Showing post:** 7

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**Author:** ![jeremydouglass](https://yyz2.discourse-cdn.com/flex036/user_avatar/discourse.processing.org/jeremydouglass/32/20_2.png) [@jeremydouglass](https://discourse.processing.org/u/jeremydouglass)\
**Post date:** [April 21, 2019, 4:40pm UTC](https://discourse.processing.org/t/remnants-on-movement-and-picture-off-screening/10435/7 "2019-04-21T16:40:26Z")

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Call it a png file – MSPaint can save different kinds of files, and different versions of paint have different default file formats, so that is ambiguous, like “house pet” (so dog? cat?).

> [@FlyingApple](#):
>
> is there any better way to clear the remnants left behind by the old copy of the character except just redrawing over it.

Clearing with background and redrawing is usually the best way.

> [@FlyingApple](#):
>
> but the excess 200x200 go off the screen so the character (rectangle) can move and reveal more of the image?

Yes. Use `translate()`. See recent discussions:

- [Make the camera follow an object - #6 by jeremydouglass](https://discourse.processing.org/t/help-with-camera-function/10386/6)

- [[Processing 3] Moving through a map bigger than the screen - #4 by jeremydouglass](https://discourse.processing.org/t/processing-3-moving-through-a-map-bigger-than-the-screen/10393/4)

One important thing – don’t draw your character and background onto one image! Draw your character on one image, draw your background on another, import them both.

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