# Processing import into VR scene

**URL:** <https://discourse.processing.org/t/processing-import-into-vr-scene/26165>\
**Category:** Processing for Android\
**Tags:** homework\
**Created:** [December 12, 2020, 7:07pm UTC](https://discourse.processing.org/t/processing-import-into-vr-scene/26165 "2020-12-12T19:07:41Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![olivia.chou](https://avatars.discourse-cdn.com/v4/letter/o/35a633/32.png) [@olivia.chou](https://discourse.processing.org/u/olivia.chou)\
**Post date:** [December 12, 2020, 7:07pm UTC](https://discourse.processing.org/t/processing-import-into-vr-scene/26165/1 "2020-12-12T19:07:41Z")

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Hi, can I run Processing Android VR on my Oculus Rift instead of Android mobile? ![Screenshot 2020-12-12 at 19.06.45](https://canada1.discourse-cdn.com/flex036/uploads/processingfoundation1/original/2X/a/ab7fb5e3bfa2a7ea976f6823bf099214913f8991.png)

Thanks!

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**Author:** ![noel](https://yyz2.discourse-cdn.com/flex036/user_avatar/discourse.processing.org/noel/32/213_2.png) [@noel](https://discourse.processing.org/u/noel)\
**Post date:** [December 13, 2020, 3:39am UTC](https://discourse.processing.org/t/processing-import-into-vr-scene/26165/2 "2020-12-13T03:39:20Z")

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Hi @olivia.chou  
I am afraid not. Normally Oculus Rift uses a Unity3D program in C# or Unreal 4 in C++  
But there are libraries for processing like [OculusRiftP5](https://github.com/kougaku/OculusRiftP5) and the one by codeanticode [here](https://github.com/codeanticode/processing-oculus) You could also try to do it in P5.js. See [here.](https://github.com/stalgiag/p5.xr)
