Plot real time values in Viewport

One more example for your consideration if you’re looking to write your own code:

int LoopTimer = 0;
final int LoopTime1000 = 1000;  //slower
final int LoopTime500 = 500;
final int LoopTime100 = 100;
final int LoopTime50 = 50;
final int LoopTime10 = 10;  //faster

color BLUE = color(64, 124, 188);

final int _graphX = 100;
final int _graphY = 100; // Top margin
final int _graphW = 600;
final int _graphH = 200;

final float _spacing = 10;

float x = _graphX;
float y = _graphY +_graphH;

void viewPortRect() {
  fill(BLUE);
  rect(_graphX, _graphY, _graphW, _graphH);
}

void setup() {
  size(800, 400);
  stroke(255);
  viewPortRect();
}

void draw() {
  if (millis() >= LoopTimer) {
    LoopTimer += LoopTime50;
    x = x += _spacing;
    y = map(random(100), _graphY+_graphH, _graphY, 100, 200);
    if (x > _graphX + _graphW - _spacing) {
      viewPortRect(); // clear old values
      x = _graphX + _spacing;
    }
    fill(0, 255, 0);
    circle(x, y, 4);
  }
}

Output:

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