the objective is to do a live mapping on a weird surface.
i’ve got a gothic dome that is make of bricks. each shape is a brick. all 880 bricks/shapes are in the vector file. i’m projecting over these bricks with two projectors. my workflow is generative -> syphon -> madmapper.
so for instance, i can project something like a growing circle, or a particle system that emits circles that grow. i can simply do that. but instead i can light up the brick if some part of the circunference is passing through the brick centroid. actually this is what i’m doing. but i have to render the videos instead of doing something live(vj).
i’d rather do something live/generative than doing renders. after all, this is why i’ve migrated to programming.
i learned to program with processing, so this is the environment where i work faster. openFramworks is awesome, but i’m slow with it, i get lost in how to do things instead of doing things. i intend to prototype in processing than translate it to oF.
following images are what madmapper spatial scan delivers. one for each projector
projector1
projector 2