# P3D, transparency, and overlapping objects

**URL:** <https://discourse.processing.org/t/p3d-transparency-and-overlapping-objects/7123>\
**Category:** Coding Questions\
**Created:** [January 2, 2019, 10:26pm UTC](https://discourse.processing.org/t/p3d-transparency-and-overlapping-objects/7123 "2019-01-02T22:26:11Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![neilcsmith](https://yyz2.discourse-cdn.com/flex036/user_avatar/discourse.processing.org/neilcsmith/32/144_2.png) [@neilcsmith](https://discourse.processing.org/u/neilcsmith)\
**Post date:** [January 2, 2019, 10:30pm UTC](https://discourse.processing.org/t/p3d-transparency-and-overlapping-objects/7123/2 "2019-01-02T22:30:16Z")

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Looks like you’re hitting an issue with the depth mask. Check out this thread [Overlaying images with opacity using tint() in P3D](https://discourse.processing.org/t/overlaying-images-with-opacity-using-tint-in-p3d/6114) and also search on here for the hints mentioned and you’ll find more useful threads.

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_[View the full topic](https://discourse.processing.org/t/p3d-transparency-and-overlapping-objects/7123)._
