# Organising a single canvas-long code in instance mode

**URL:** https://discourse.processing.org/t/organising-a-single-canvas-long-code-in-instance-mode/18779
**Category:** Coding Questions
**Created:** [March 18, 2020, 11:40pm UTC](https://discourse.processing.org/t/organising-a-single-canvas-long-code-in-instance-mode/18779 "2020-03-18T23:40:57Z")
**Posts on this page:** 1
**Page:** 1

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### Author: ![calornorte](https://yyz2.discourse-cdn.com/flex036/user_avatar/discourse.processing.org/calornorte/32/6066_2.png) [@calornorte](https://discourse.processing.org/u/calornorte)
#### Post date: [March 18, 2020, 11:40pm UTC](https://discourse.processing.org/t/organising-a-single-canvas-long-code-in-instance-mode/18779/1 "2020-03-18T23:40:57Z")

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I’m writing a very long code for a single canvas in instance mode and it’s getting confusing, specially the **draw** area.  
how can I organise an instance mode code in different sketches (for a single canvas) considering its drawing order ?

thank you
