The idea is that I will draw concentric foils and then use some of those points to make a triangle mesh inside each “layer”. When camber is added, each successive foil needs to be adjusted downward to keep it concentric. No camber and adding layers of foils isn’t a big deal.
Well, I’m back to this project. I built a box around a foil and got triangles outside the foil but I can’t remember how to use the triangle program. I defined a hole and a box around the foil and here’s what I get now. The Triangle program has a lot of documentation and I will figure out how to make a mesh suitable for “finite element” stuff.
I’m getting somewhere maybe. I’m hoping to take the triangle mesh and put it into a processing sketch, but I have to learn something about meshes first. I read some more of the Triangle documentation.
I couldn’t help it I went back to LIlyPad and tried some things. This time around, I’m able to change Angle of Attack with the mouse. LilyPad has some amazing classes and each one has sample code that I was able to combine. LilyPad has a mesh scheme that it calls a grid that I’m trying to understand.