Glad to hear!
I’m not sure I understand – can you explain what you mean by that? Are you trying to set it separately from the main canvas? This works fine on my Retina MacBook:
PGraphics pg;
void setup() {
pixelDensity(2); // set density
println(g.pixelDensity); // check canvas density -- 2
pg = createGraphics(100, 100); // create graphics
println(pg.pixelDensity); // check graphics density -- 2
pg.beginDraw();
pg.ellipse(75, 50, 20, 20); // draw graphics circle
pg.endDraw();
}
void draw() {
background(192);
ellipse(25, 50, 20, 20); // draw circle
image(pg, 0, 0); // render graphics circle -- same
}