Yikes, my old enemy, reading source code.
its just removing the draw method the canvas now display nothing, but no error…
void run() {
registerMethod("draw", applet);
};
void draw(){
display();
};
Yikes, my old enemy, reading source code.
its just removing the draw method the canvas now display nothing, but no error…
void run() {
registerMethod("draw", applet);
};
void draw(){
display();
};