Okay i’ve moved the for loop into draw, now just one triangle appears. Obviously not working as intended. Should the for loop for the X / Y be in setup? Should i be using variables within the Triangles class for the timer too? These are the only things that come to mind but i don’t want to be flogging a dead horse.
I tried modifying this example ArrayObjects \ Examples \ Processing.org but to no avail.
If you could point me towards any other resources i would be very appreciative, again thankyou for your time and apologies on my slowness.
int savedTime;
float totalTime = 5000;
float black = 0;
Triangles[] tri = new Triangles[18];
void setup() {
size(900, 900);
noStroke();
savedTime = millis();
background(0);
tri = new Triangles[18];
// int index = 0;
for (int i = 0; i < 18; i++) {
float x =25;
float y =0;
tri[i] = new Triangles(x, y);
println(i);
}
}
void draw() {
for (int y = 0; y < height; y+=50) {
for (int x = 25; x < width; x+=50) {
for (int i = 0; i < 18; i++) {
tri[i].display();
}
}
}
}
class Triangles
{
float x;
float y;
Triangles(float xpos, float ypos)
{
x = xpos;
y = ypos;
}
void display() {
color black = 0;
noStroke();
int passedTime = millis() - savedTime;
totalTime = random(0, 2500);
if (passedTime > totalTime) {
// fill(black);
fill(255);
triangle(x, y, x+25, y+50, x-25, y+50);
black += 1;
if (black == 255) {
black = 0;
savedTime = millis();
}
}
}
}