I have a problem with the square collecting the circle and i also have a problem with the score text number changing as i collect the coins. I used circleX and circleY to generate random locations after the circle is gotten.
this is what i have so far
float x;
float y;
float circleX;
float circleY;
void setup(){
size (400, 400);
x = width/2;
y = height/2;
circleX = random(0,width);
circleY = random(0,height);
}
void draw(){
background(0,255,0);
fill(255,0,0);
rect(x, y, 20,20);
fill(0);
text("Score : ", 0, 15);
ellipse(circleX, circleY, 10,10);
}
void keyPressed() {
ellipse(circleX, circleY, 10,10);
if ((keyPressed == true) && (key == CODED)) {
if (keyCode == UP){
y --;
} else if (keyCode == DOWN) {
y ++;
} else if (keyCode == LEFT){
x --;
} else if (keyCode == RIGHT) {
x ++;
}
}
}