# My p5 script takes a lot of time to start on server

**URL:** https://discourse.processing.org/t/my-p5-script-takes-a-lot-of-time-to-start-on-server/7502
**Category:** p5.js
**Created:** [January 14, 2019, 1:01pm UTC](https://discourse.processing.org/t/my-p5-script-takes-a-lot-of-time-to-start-on-server/7502 "2019-01-14T13:01:05Z")
**Posts on this page:** 1
**Page:** 1

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### Author: ![sr\_ciruelo](https://avatars.discourse-cdn.com/v4/letter/s/3e96dc/32.png) [@sr\_ciruelo](https://discourse.processing.org/u/sr_ciruelo)
#### Post date: [January 14, 2019, 1:01pm UTC](https://discourse.processing.org/t/my-p5-script-takes-a-lot-of-time-to-start-on-server/7502/1 "2019-01-14T13:01:05Z")

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So the problem is that when I run my web page with p5 sketch in my PC it takes no time to run and when I try to get into my web page it takes a lot of time. I’m using defer parsing to load p5 scripts and they are the first thing loaded so I think is more of a problem of executing sketch script rather than connection problems.

I’ve got no idea of where to start. I’m sorry if I don’t know about this kind of stuff, I’m a C++ video game programmer I don’t know almost anything about networks.

Thank You Guys
