Multiple canvas class

Thank you for your interest. The CanvasClass () has many more implemented functions that MyCanvas and is recommeded. It seems to be a pretty good way to handle multiple canvases in standard p5.js. I have had some success with static WEBGL sketches but normally have problems with WEBGL sketches that are not static. Initial testing suggests that instant mode may be a better way in those situations. I really don’t understand why because CanvasClass is actually based on instant mode but hides it so the user doesn’t need to be concerned with it.

Jim Brink