def clock():
global sec, minutes, hours, col
sec+=1
if(sec == 60):
sec = 0
minutes+=1
if(minutes == 60):
minutes = 0
hours+=1
if(hours == 24):
hours = 0
minutes = 0
sec = 0
textSize(25)
fill(255, 0, 0)
text(floor(sec), 185, 110)
text(floor(minutes), 135, 110)
text(floor(hours), 85, 110)
if(sec % 2 == 0):
col = color(0)
else:
col = color(255, 0, 0)
fill(col)
textSize(30)
text(":", 120, 110)
text(":", 170, 110)
hey, for some reason, due to background movement, the coordinates change as player moves, and I’m unable to get the coordinates for the enemy object. Please help.