I believe this is the end result of the color test. It turned out pretty well. Thank you everyone.
int maxColor = 255;
float hue = maxColor;
float sat = maxColor;
float bright = maxColor;
int scale = 4;
int widthWin = 1280;
int heightWin = 800;
int penColor = 0;
int grad = 1;
void setup() {
//size(width, height);
surface.setSize(widthWin, heightWin);
colorMode(HSB);
background(192, 64, 0);
}
void draw() {
stroke(penColor, sat, maxColor);
line(width/2, height/2, mouseX, mouseY);
println ("Color: " + (mouseX/float(widthWin))*maxColor + " , " + sat, " , " + (mouseY/float(heightWin))*maxColor);
penColor += grad;
if (penColor > 255) {
penColor = 255;
grad = -1;
} else if (penColor < 0) {
penColor = 0;
grad = 1;
}
}
void mousePressed() {
if (mouseButton == CENTER) {
background(192, 64, 0);
}
}
void mouseDragged() {
if (mouseButton == LEFT) {
sat--;
if (sat < 0) sat = 0;
} else if (mouseButton == RIGHT) {
sat++;
if (sat > 255) sat = 255;
}
}