# Manually calculate "p5.vector.fromAngle?"

**URL:** https://discourse.processing.org/t/manually-calculate-p5-vector-fromangle/18252
**Category:** Coding Questions
**Tags:** homework
**Created:** [February 29, 2020, 9:31pm UTC](https://discourse.processing.org/t/manually-calculate-p5-vector-fromangle/18252 "2020-02-29T21:31:35Z")
**Posts on this page:** 2
**Page:** 1

<div class="post-metadata">

### Author: ![commie630](https://avatars.discourse-cdn.com/v4/letter/c/ee7513/32.png) [@commie630](https://discourse.processing.org/u/commie630)
#### Post date: [February 29, 2020, 9:31pm UTC](https://discourse.processing.org/t/manually-calculate-p5-vector-fromangle/18252/1 "2020-02-29T21:31:35Z")

</div>

Broad question, but how can I manually calculate a vector from an angle/radian as opposed to using p5.vector.fromAngle? (platform agonistic)

---

<div class="post-metadata">

### Author: ![manno](https://avatars.discourse-cdn.com/v4/letter/m/a6a055/32.png) [@manno](https://discourse.processing.org/u/manno)
#### Post date: [March 1, 2020, 10:03am UTC](https://discourse.processing.org/t/manually-calculate-p5-vector-fromangle/18252/2 "2020-03-01T10:03:23Z")

</div>

Hi commie630,

X would be Math.cos(angleInRadians)  
Y would be Math.sin(angleInRadians)

That would give you a unit vector’s components for x and y.

Kind regards,  
Manno
