yes, that’s what i would need…
Screenshot_2020-12-23 test Event - Airtable(1)|390x500
this is what the table looks like, and i already have the selectedEvents array that i can use to fetch those datas.
However i do not understand how that would work with the code you wrote here
would i need to calculate the ammount of time between the first value in the table and the last?
The other code you wrote the first time works well though!
I found out what was causing the couter to jump from 50 to 50, it’s because it is related to an int = 50 that is used with a frameCount to define at what speed the animation i have will play… i’m guessing there’s some sort of overlap problem? Would there be a way to separate the frameCounts and make them independent?
int playSpeed = 50;
void UpdateUI () {
if (frameCount % playSpeed == 0 && play)
forward();
}
this is what’s controlling the animation speed. I think i can describe it as what is controlling the speed at which the program is going through each minute of the day to fetch the datas in the airtable.
i’m not sure if that’s very helpful to you haha… at least it means nothing to me ^^’ but just in case you recognize something.
Otherwise, you’ve already been a great help, thank you so much!!