# Landscape sound

**URL:** <https://discourse.processing.org/t/landscape-sound/42623>\
**Category:** Gallery\
**Created:** [August 19, 2023, 10:41am UTC](https://discourse.processing.org/t/landscape-sound/42623 "2023-08-19T10:41:58Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![micuat](https://yyz2.discourse-cdn.com/flex036/user_avatar/discourse.processing.org/micuat/32/19407_2.png) [@micuat](https://discourse.processing.org/u/micuat)\
**Post date:** [August 19, 2023, 10:41am UTC](https://discourse.processing.org/t/landscape-sound/42623/1 "2023-08-19T10:41:58Z")

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I made a small web “app” using p5.js!

[https://landschaft-sound.glitch.me/](https://landschaft-sound.glitch.me/)

When tapped, it scans the image and uses hue/brightness parameters to control parameters of a synth. It’s supposed to open max 5 synths but currently it’s broken after tapping a few times 😂

[Source is here](https://glitch.com/edit/#!/landschaft-sound) (it uses several frameworks and quite messy 😵‍💫 basically frontend/app/components/scan-component.js has the relevant p5.js and sound code)

Sound part is adapted from [my previous project](https://glitch.com/edit/#!/glitter-nails). I wrapped web audio API to make it “patchable” instead of using p5.sound.

Obviously there are many genious people who made something similar before, so I added some of them as reference in the page 🙂 Nevertheless, making your own adaptation is quite fun and there’s always learning.

And shout out to Klanginseln Großharthau for the opportunity for making this happen 🥰
