# Importing animated vector graphics?

**URL:** <https://discourse.processing.org/t/importing-animated-vector-graphics/11627>\
**Category:** Coding Questions\
**Created:** [May 27, 2019, 9:53am UTC](https://discourse.processing.org/t/importing-animated-vector-graphics/11627 "2019-05-27T09:53:39Z")\
**Posts on this page:** 1\
**Showing post:** 7

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**Author:** ![Hetoft](https://avatars.discourse-cdn.com/v4/letter/h/67e7ee/32.png) [@Hetoft](https://discourse.processing.org/u/Hetoft)\
**Post date:** [May 31, 2019, 9:19pm UTC](https://discourse.processing.org/t/importing-animated-vector-graphics/11627/7 "2019-05-31T21:19:30Z")

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@Chrisir @figraham

Thanks for pointing me in the right direction, both of you.

I managed to convert the Bodymovin JSON file to single SVGs (one for each frame of the animation), and I could then of course just display that SVG sequence. A bit tedious, but it works! 🙂

If anyone else stumbles upon this, here’s the tool I used to go from Bodymovin to single SVGs (make sure to choose “Export old json format” in settings when exporting from AE):  
[https://bodymovin-svg-exporter.herokuapp.com/](https://bodymovin-svg-exporter.herokuapp.com/)

Now, my next question is how to display multiple SVG sequences in an array, but one after the other (not all at once), but since that is a separate issue, I made a new thread about it:

> [@Making things happen sequentially within an array](https://discourse.processing.org/t/making-things-happen-sequentially-within-an-array/11749):
>
> Hi there, I’m trying to display all the objects in an array, not all at once, but one after the other. Basically, what my code does is to load sequences of SVGs and then display them as one fluent animation. What I want is for the sequences to only appear and start animating when the last one is done. As it is currently, they (all the objects in the array) all appear simultaneously. Here’s my code so far: Tegn[] tegnArray; int numTegn = 6; void setup() { size(560, 500); frameRate(60); …

Thanks again!

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