# Ideas and suggestions needed for Improving p5.js WebGL mode in GSOC 2019

**URL:** <https://discourse.processing.org/t/ideas-and-suggestions-needed-for-improving-p5-js-webgl-mode-in-gsoc-2019/8865>\
**Category:** Summer of Code\
**Created:** [March 2, 2019, 8:34pm UTC](https://discourse.processing.org/t/ideas-and-suggestions-needed-for-improving-p5-js-webgl-mode-in-gsoc-2019/8865 "2019-03-02T20:34:51Z")\
**Posts on this page:** 1\
**Showing post:** 5

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**Author:** ![sanketsingh24](https://avatars.discourse-cdn.com/v4/letter/s/ac8455/32.png) [@sanketsingh24](https://discourse.processing.org/u/sanketsingh24)\
**Post date:** [March 7, 2019, 4:14pm UTC](https://discourse.processing.org/t/ideas-and-suggestions-needed-for-improving-p5-js-webgl-mode-in-gsoc-2019/8865/5 "2019-03-07T16:14:02Z")

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`removeLights()` or `resetLights()`

At the moment, there is no method in p5.js which resets all the lighting effect, and this method, would remove all the previously defined lights from the sketch, so that the user doesn’t have to do extra work.

Arguments-  
No arguments.

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