# I made a space fighting game

**URL:** <https://discourse.processing.org/t/i-made-a-space-fighting-game/2989>\
**Category:** Gallery\
**Created:** [August 26, 2018, 10:31am UTC](https://discourse.processing.org/t/i-made-a-space-fighting-game/2989 "2018-08-26T10:31:10Z")\
**Posts on this page:** 11\
**Page:** 1

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**Author:** ![Extension\_Shoe](https://avatars.discourse-cdn.com/v4/letter/e/6de8d8/32.png) [@Extension\_Shoe](https://discourse.processing.org/u/Extension_Shoe)\
**Post date:** [August 26, 2018, 10:31am UTC](https://discourse.processing.org/t/i-made-a-space-fighting-game/2989/1 "2018-08-26T10:31:10Z")

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hey guys i recently started to work with p5  
i made a small space fighting game and its online likle [agar.io](http://agar.io)

i was hoping you could check it out

[https://extensionshoe.github.io/](https://extensionshoe.github.io/)

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**Author:** ![jb4x](https://yyz2.discourse-cdn.com/flex036/user_avatar/discourse.processing.org/jb4x/32/789_2.png) [@jb4x](https://discourse.processing.org/u/jb4x)\
**Post date:** [August 31, 2018, 11:52am UTC](https://discourse.processing.org/t/i-made-a-space-fighting-game/2989/2 "2018-08-31T11:52:04Z")

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Nice game!

I can see that your are still improving it 🙂

I would add a charge shot. The more you hold the mouse the bigger the laser shot is. Of course you would use more energy.

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**Author:** ![Extension\_Shoe](https://avatars.discourse-cdn.com/v4/letter/e/6de8d8/32.png) [@Extension\_Shoe](https://discourse.processing.org/u/Extension_Shoe)\
**Post date:** [August 31, 2018, 12:04pm UTC](https://discourse.processing.org/t/i-made-a-space-fighting-game/2989/3 "2018-08-31T12:04:57Z")

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Thanks for the suggestion I will look into it 😃

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**Author:** ![jb4x](https://yyz2.discourse-cdn.com/flex036/user_avatar/discourse.processing.org/jb4x/32/789_2.png) [@jb4x](https://discourse.processing.org/u/jb4x)\
**Post date:** [August 31, 2018, 12:10pm UTC](https://discourse.processing.org/t/i-made-a-space-fighting-game/2989/4 "2018-08-31T12:10:42Z")

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Great! looking forward to that 🙂

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**Author:** ![Hedgy](https://yyz2.discourse-cdn.com/flex036/user_avatar/discourse.processing.org/hedgy/32/1301_2.png) [@Hedgy](https://discourse.processing.org/u/Hedgy)\
**Post date:** [August 31, 2018, 9:58pm UTC](https://discourse.processing.org/t/i-made-a-space-fighting-game/2989/5 "2018-08-31T21:58:51Z")

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Hey this is really cool! Good job! How were you able to get online play working?

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**Author:** ![Blue\_Obsidian](https://avatars.discourse-cdn.com/v4/letter/b/c5a1d2/32.png) [@Blue\_Obsidian](https://discourse.processing.org/u/Blue_Obsidian)\
**Post date:** [August 31, 2018, 10:56pm UTC](https://discourse.processing.org/t/i-made-a-space-fighting-game/2989/6 "2018-08-31T22:56:49Z")

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Nice work ! The only problem is that the spaceship is too slow, but it’s very good.

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**Author:** ![Extension\_Shoe](https://avatars.discourse-cdn.com/v4/letter/e/6de8d8/32.png) [@Extension\_Shoe](https://discourse.processing.org/u/Extension_Shoe)\
**Post date:** [September 1, 2018, 9:53am UTC](https://discourse.processing.org/t/i-made-a-space-fighting-game/2989/7 "2018-09-01T09:53:37Z")

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With using the [socket.io](http://socket.io) library it is really useful except It uses TCP instead of UDP which slows things a bit

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**Author:** ![Extension\_Shoe](https://avatars.discourse-cdn.com/v4/letter/e/6de8d8/32.png) [@Extension\_Shoe](https://discourse.processing.org/u/Extension_Shoe)\
**Post date:** [September 1, 2018, 9:54am UTC](https://discourse.processing.org/t/i-made-a-space-fighting-game/2989/8 "2018-09-01T09:54:20Z")

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Thank you your feedback is appreciated 😃

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**Author:** ![Extension\_Shoe](https://avatars.discourse-cdn.com/v4/letter/e/6de8d8/32.png) [@Extension\_Shoe](https://discourse.processing.org/u/Extension_Shoe)\
**Post date:** [September 2, 2018, 9:12am UTC](https://discourse.processing.org/t/i-made-a-space-fighting-game/2989/9 "2018-09-02T09:12:39Z")

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I just released the version where you can do exactly that it may take some time to update tho

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**Author:** ![jb4x](https://yyz2.discourse-cdn.com/flex036/user_avatar/discourse.processing.org/jb4x/32/789_2.png) [@jb4x](https://discourse.processing.org/u/jb4x)\
**Post date:** [September 2, 2018, 9:19am UTC](https://discourse.processing.org/t/i-made-a-space-fighting-game/2989/10 "2018-09-02T09:19:21Z")

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Cool 🙂

Now it would be great to get some visual feedback:

- When you press the mouse you see the power slider going down (so you know how powerful your shot is)
- The more powerful the shot is the bigger the ball appears

Also I noticed that when you put the mouse on your ship it instantly stops. It would be great if it wasn’t that harsh!

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**Author:** ![Extension\_Shoe](https://avatars.discourse-cdn.com/v4/letter/e/6de8d8/32.png) [@Extension\_Shoe](https://discourse.processing.org/u/Extension_Shoe)\
**Post date:** [September 2, 2018, 9:48am UTC](https://discourse.processing.org/t/i-made-a-space-fighting-game/2989/11 "2018-09-02T09:48:13Z")

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Thanks for the feedback I will look into it I actually thought of power bar but I didn’t have the time 😃
