# How to play back my own voice?

**URL:** <https://discourse.processing.org/t/how-to-play-back-my-own-voice/31393>\
**Category:** Libraries\
**Created:** [July 22, 2021, 6:23pm UTC](https://discourse.processing.org/t/how-to-play-back-my-own-voice/31393 "2021-07-22T18:23:54Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![tony](https://yyz2.discourse-cdn.com/flex036/user_avatar/discourse.processing.org/tony/32/949_2.png) [@tony](https://discourse.processing.org/u/tony)\
**Post date:** [July 22, 2021, 6:23pm UTC](https://discourse.processing.org/t/how-to-play-back-my-own-voice/31393/1 "2021-07-22T18:23:54Z")

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Hey! Any `p5.sound` experts here?

How would I make a sketch that lets me listen to my own audio, live? Not a “record a voice clip, then play it back” kind of deal, but a “speak into the mic, and listen to what I sound like through my earbuds” kind of thing.

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**Author:** ![robertesler](https://avatars.discourse-cdn.com/v4/letter/r/ec9cab/32.png) [@robertesler](https://discourse.processing.org/u/robertesler)\
**Post date:** [July 22, 2021, 9:57pm UTC](https://discourse.processing.org/t/how-to-play-back-my-own-voice/31393/2 "2021-07-22T21:57:07Z")

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Hi @tony, the AudioIn class has a `connect()` method which by default will route your input to your output. Just call it some where after you have created a new AudioIn object.  
I hope that helps.  
[reference | connect() (p5js.org)](https://p5js.org/reference/#/p5.AudioIn/connect)
