# How to import OPENGL library

**URL:** <https://discourse.processing.org/t/how-to-import-opengl-library/27387>\
**Category:** Processing\
**Created:** [January 26, 2021, 1:39pm UTC](https://discourse.processing.org/t/how-to-import-opengl-library/27387 "2021-01-26T13:39:22Z")\
**Posts on this page:** 1\
**Showing post:** 18

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**Author:** ![glv](https://yyz2.discourse-cdn.com/flex036/user_avatar/discourse.processing.org/glv/32/18785_2.png) [@glv](https://discourse.processing.org/u/glv)\
**Post date:** [June 5, 2022, 1:35am UTC](https://discourse.processing.org/t/how-to-import-opengl-library/27387/18 "2022-06-05T01:35:47Z")

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Hello @code_X,

Related:

> <https://stackoverflow.com/questions/40920428/no-opengl-in-processing-3>

> [@I can't make a single shader run in Processing](https://discourse.processing.org/t/i-cant-make-a-single-shader-run-in-processing/36462/7):
>
> Problem solved finally. It seems the examples I used from online tutorials had some outdated syntax for the vertex shader. If someone need the correct one, simply check the examples/topics/shaders in your version of Processing package. I didn’t realize they had shader examples there wink

> [@Where did the (P)Shader tutorial go?](https://discourse.processing.org/t/where-did-the-p-shader-tutorial-go/32090/4):
>
> The wayback machine has a 2021-04 snapshot of the original PShader tutorial (images and all) here: [Shaders \ Processing.org](http://web.archive.org/web/20210417130804/https://processing.org/tutorials/pshader/)

`:)`

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