# How to draw real-time data in a specific canvas area？

**URL:** <https://discourse.processing.org/t/how-to-draw-real-time-data-in-a-specific-canvas-area/45631>\
**Category:** Electronics (Arduino, etc.)\
**Created:** [January 22, 2025, 1:11pm UTC](https://discourse.processing.org/t/how-to-draw-real-time-data-in-a-specific-canvas-area/45631 "2025-01-22T13:11:28Z")\
**Posts on this page:** 1\
**Showing post:** 21

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**Author:** ![glv](https://yyz2.discourse-cdn.com/flex036/user_avatar/discourse.processing.org/glv/32/18785_2.png) [@glv](https://discourse.processing.org/u/glv)\
**Post date:** [January 23, 2025, 10:57pm UTC](https://discourse.processing.org/t/how-to-draw-real-time-data-in-a-specific-canvas-area/45631/21 "2025-01-23T22:57:29Z")

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> [@cola](#):
>
> but what does it mean that the data won’t sync?

> [@glv](#):
>
> Note:  
> Data may not be synchronized in my example.

A related topic:

> [@Renderer faster than JavaFX 2D](https://discourse.processing.org/t/renderer-faster-than-javafx-2d/42648):
>
> Hi everyone! Is there any renderer that is faster than JavaFX 2D? Thanks in advance, MrImskiy

Reference (just one of may):

> **[Synchronization in Java - GeeksforGeeks](https://www.geeksforgeeks.org/synchronization-in-java/)**
>
> Synchronization in Java is essential for safely managing access to shared resources among multiple threads, preventing data inconsistency and race conditions through mechanisms like synchronized methods and blocks.

`:)`

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