# How to deactivate 50.000ms start timer?

**URL:** https://discourse.processing.org/t/how-to-deactivate-50-000ms-start-timer/41143
**Category:** Processing
**Created:** [March 4, 2023, 7:31pm UTC](https://discourse.processing.org/t/how-to-deactivate-50-000ms-start-timer/41143 "2023-03-04T19:31:23Z")
**Posts on this page:** 2
**Page:** 1

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### Author: ![Aryszin](https://avatars.discourse-cdn.com/v4/letter/a/ec9cab/32.png) [@Aryszin](https://discourse.processing.org/u/Aryszin)
#### Post date: [March 4, 2023, 7:31pm UTC](https://discourse.processing.org/t/how-to-deactivate-50-000ms-start-timer/41143/1 "2023-03-04T19:31:23Z")

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How can i deactivate that, if an app needs more than 50.000ms to startup, that it automaticly returns an Error, because i want to start 512 3k pgraphics at once, and the programm does not lag, if i do it while its running. Arys

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### Author: ![mnse](https://yyz2.discourse-cdn.com/flex036/user_avatar/discourse.processing.org/mnse/32/16520_2.png) [@mnse](https://discourse.processing.org/u/mnse)
#### Post date: [March 4, 2023, 7:57pm UTC](https://discourse.processing.org/t/how-to-deactivate-50-000ms-start-timer/41143/2 "2023-03-04T19:57:55Z")

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Use a non blocking approach for loading your images on startup by a separate thread.

> **[thread() / Reference](https://processing.org/reference/thread_.html)**
>
> Processing sketches follow a specific sequence of steps: setup() first, followed by draw() over and over and over again in a loop. A thread is also a series of steps with a beginning, a …

Cheers  
— mnse
