How to Access Class Properties in While Loop

By default, a Processing sketch runs under a Thread called “Animation Thread”.

We can check that out by placing this statement on setup() or draw() callbacks:
println(Thread.currentThread());

Besides that 1, there’s another Thread that collects all mouse & keyboard events.

We can also create our own threads via thread():

Or we can directly use Java’s standard API for it:

However, other Processing libraries can create their own Thread.

For example, Serial’s callback serialEvent() happens in its own Thread:

You can place code there which could, for example, invoke a method from your Button class; or modify some variable that Button could check.

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