Hi @steven,
you can use the same approch as from your other topic…
but instead of changing the background, switch on and off the text output …
Cheers
— mnse
PS:
final String myMessage="Hello World!";
int nextOne = 0;
boolean showText = false;
void setup() {
size(500, 500);
textSize(50);
fill(255);
textAlign(CENTER, CENTER);
}
void draw() {
background(0);
if (millis() > nextOne) {
showText = !showText;
nextOne = millis() + floor(map(mouseX, 0, width, 500, 50));
}
if (showText)
text(myMessage, width/2, height/2);
}