Hi @Helron – it looks like you were able to resolve your issue?
As you said, it isn’t clear why you used static
inside player, here:
public static Ball ball;
A player’s ball is definitely not static – it has state.
Hi @Helron – it looks like you were able to resolve your issue?
As you said, it isn’t clear why you used static
inside player, here:
public static Ball ball;
A player’s ball is definitely not static – it has state.