# FX2D ignoring display settings (scale)

**URL:** <https://discourse.processing.org/t/fx2d-ignoring-display-settings-scale/43334>\
**Category:** Libraries\
**Created:** [November 28, 2023, 8:25am UTC](https://discourse.processing.org/t/fx2d-ignoring-display-settings-scale/43334 "2023-11-28T08:25:26Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![adrinalino](https://avatars.discourse-cdn.com/v4/letter/a/34f0e0/32.png) [@adrinalino](https://discourse.processing.org/u/adrinalino)\
**Post date:** [November 28, 2023, 8:25am UTC](https://discourse.processing.org/t/fx2d-ignoring-display-settings-scale/43334/1 "2023-11-28T08:25:26Z")

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The FX2D renderer has a clear speed advantage over P2D And I’d like to use it a lot. For readability I set the display scale (Windows) to 125%. This gets ignored by the renderer resulting in seeing only part of the fullScreen. Is there a fix for this?  
Cheers, Adriaan.
