# Fragment shader too many uniforms error

**URL:** <https://discourse.processing.org/t/fragment-shader-too-many-uniforms-error/17603>\
**Category:** Coding Questions\
**Created:** [February 7, 2020, 3:14am UTC](https://discourse.processing.org/t/fragment-shader-too-many-uniforms-error/17603 "2020-02-07T03:14:49Z")\
**Posts on this page:** 1\
**Showing post:** 10

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**Author:** ![myselfhimself](https://avatars.discourse-cdn.com/v4/letter/m/7ba0ec/32.png) [@myselfhimself](https://discourse.processing.org/u/myselfhimself)\
**Post date:** [February 1, 2021, 1:14pm UTC](https://discourse.processing.org/t/fragment-shader-too-many-uniforms-error/17603/10 "2021-02-01T13:14:06Z")

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I now managed to to something with mouse tracking, thank you:  
[https://editor.p5js.org/myselfhimself/sketches/uVNEF5Ktz](https://editor.p5js.org/myselfhimself/sketches/uVNEF5Ktz)

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