# Faster Rendering Techniques in P3D?

**URL:** <https://discourse.processing.org/t/faster-rendering-techniques-in-p3d/31465>\
**Category:** Libraries\
**Created:** [July 27, 2021, 6:20pm UTC](https://discourse.processing.org/t/faster-rendering-techniques-in-p3d/31465 "2021-07-27T18:20:01Z")\
**Posts on this page:** 1\
**Showing post:** 13

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**Author:** ![neilcsmith](https://yyz2.discourse-cdn.com/flex036/user_avatar/discourse.processing.org/neilcsmith/32/144_2.png) [@neilcsmith](https://discourse.processing.org/u/neilcsmith)\
**Post date:** [August 7, 2021, 12:05pm UTC](https://discourse.processing.org/t/faster-rendering-techniques-in-p3d/31465/13 "2021-08-07T12:05:02Z")

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The translation methods on a retained PShape are definitely slow - eg. [P3D performance with 62500 boxes - #8 by neilcsmith](https://discourse.processing.org/t/p3d-performance-with-62500-boxes/3821/8)

Although if you do transforms globally I can’t remember it being so much of a problem.

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