# Experimental 3D game engine (Chevy Chase simulator)

**URL:** <https://discourse.processing.org/t/experimental-3d-game-engine-chevy-chase-simulator/10038>\
**Category:** Gallery\
**Created:** [April 6, 2019, 9:05pm UTC](https://discourse.processing.org/t/experimental-3d-game-engine-chevy-chase-simulator/10038 "2019-04-06T21:05:17Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![BennyHacker](https://yyz2.discourse-cdn.com/flex036/user_avatar/discourse.processing.org/bennyhacker/32/2969_2.png) [@BennyHacker](https://discourse.processing.org/u/BennyHacker)\
**Post date:** [April 6, 2019, 9:05pm UTC](https://discourse.processing.org/t/experimental-3d-game-engine-chevy-chase-simulator/10038/1 "2019-04-06T21:05:17Z")

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Hello forum!

A while ago I posted a super simple 3D game engine that handled collision events with a player and a terrain. I have since revamped the code and added textures, assets, models, basic animations, super basic physics and a better camera system.

This engine is nowhere near as complex as other engines and is more or less experimental with a decent amount of bugs.

Now I must warn that this sketch is potentially NSFW. Nothing explicit, but rather the player model looks like a naked mannequin so I do advise checking it out in your own time to prevent weird looks.

Edit: may not work in Processing 3.5 due to PShape.rotateZ();

[Here is the Github](https://github.com/bennyHacker/3D_Experimental)

![new%20project2](https://canada1.discourse-cdn.com/flex036/uploads/processingfoundation1/original/2X/1/11c37919410c3e8e2e9617b06b6478aabb1a09d0.png)

As always thanks for checking out my project 😃
